iPhone development

Why Use MVC for Games? A Q&A Session

Q: Why should I use the Model-View-Controller pattern when writing games?

A Simple Observer Pattern for Cocoa / iPhone Games

I'd like to outline a simple (superior?) method for implementing the observer pattern in Cocoa, and give an example for Cocoa / iPhone games. The observer pattern is a necessity for implementing the Model-View-Controller pattern.

How to save your game in Cocoa / iPhone

Warning to some, bonus to others: this post is less markety and more code-heavy. It also reveals some info about the architecture of "Dead Panic."

Tales of App Store Failure

Tales of App Store failure

I'd like to highlight the realities of the income you get on the app store without major press coverage or promotion on Apple's front page. "Dead Panic" is still on the launch pad sales-wise, but this post will serve as a nice counterpoint to future rich-and-famous stories, and show what can happen if the party never starts.