Dead Panic
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Blog Archive:
Making Your iPhone Game Data-Driven
Randomness in Games: Less Random Is Mo Better
Why Use MVC for Games? A Q&A Session
A Simple Observer Pattern for Cocoa / iPhone Games
Dead Panic Reviews
How to save your game in Cocoa / iPhone
Dead Panic: Survival released!
Dead Panic: Survival submitted to app store
Tales of App Store Failure
What is best in life: Idea vs. Execution
How to make your first game for less than $1,000
Dead Panic submitted to app store
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